Library Got Game?

Wired MagazineGaming has branched out of arcades and basements asserts WIRED magazine writer Rex Sorgatz. He summarizes his article, "When Reality Feels Like Playing a Game, a New Era Has Begun," with:

Of course, the basics of gameplay — competing against opponents,
setting records, winning prizes — are as old as human civilization. But
the gaming mindset has now become pervasive. We use game models to
motivate ourselves, to answer questions, to find creative solutions.
For many, life itself has turned into a game.

Gaming is racking up points in libraries too. Public libraries offer three months of gaming every year in the form of Summer Reading. (Counting books or minutes read in order to earn prizes is pretty obvious.) School libraries are usually closely tied into the Accelerated Reader system, which is yet another game to encourage reading.

But we haven't hit the high score yet. There's still a lot more libraries could do to utilize game theory for maximum effect. What about having library users earn points for referring friends to sign up for library cards? Or special priviledges for always bringing books back on time? Or a weekly prize drawing for kids who follow the rules?

The possiblities are endless. Whatever you do to put more game into your library, you'll be more relevant in this new life-is-a-game era. Libraries need to level up their services by being more fun and more interesting. Are you game?

Last updated: October 25, 2007 - 8:34pm by dylan

I'm agree with you! Here is a Free Games website for arcade.

I like the ideas about putting more game in your library. The youth in our area need places to hang and the library gets our fair share of many lost souls who want to play games all day and night if we'd let them. Alas, money, space and time are always the issues. It is comforting to know other library folk are thinking about this and hopefully we will continue to share thoughts and ideas and reach out to our youth. Beamer

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